“H.P. Lovecraft’s horror is difficult to adapt to a video game format, but Conarium succeeds. It handles its themes and references well, providing an experience that is equal parts unsettling and fascinating.”
“…only a very few minds pass the conventional boundaries of human cognition deeper into the realms of unification; a collective plane of existence where classical understanding of things fall apart; like a house of mirrors where the reflection over the counter self goes in all direction without any hindrance of common laws of physics. Tangible mass of the mind weighs lighter and lighter until one leaves the physical bounds of the flesh; mind-body dualism becomes explicit. Therefore, from strange manifold angles –which no single soul has ever comprehended- images and shadows of the past and future could crawl to and fro, changing into shapes that the ordinary human eye fails to see for they contain information that goes beyond the third dimension…”
You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Patterns of lights executing a Danse Macabre on the walls is presented by a queer device on the table. Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near the South Pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole… Soon you will discover that having used the device during the expedition, you have died but then returned subtly changed, speaking of strange memories and of strange places. You have lost something important or gained something sinister…
Explore the Antarctic base, as well as dreams and visions. Study clues and unlock secrets, whilst avoiding macabre beings at all cost.
- A deep and suspense-filled Lovecraftian story with lots of secrets and Easter eggs.
- Ominous but wonderful graphics created with Unreal Engine 4.
- Multiple endings.
- A haunting and atmospheric soundtrack.
Powered by Unreal Engine 4, Conarium aims to bring cutting-edge visuals for a more immersive storytelling and gaming experience.